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Challenge Card 014. Designing for Another Planet

Let go of assumptions, reset your thinking and embrace creativity with a playful, fresh perspective. By placing yourself in a speculative scenario, you can reimagine your design process from the ground up. 
Arplaytecture Challenge card Design for another planet, speculative design
Photo background by NASA on Unsplash

Table of Contents

This speculative exercise forces you to let go of assumptions, reset your thinking and embrace creativity with a playful, fresh perspective. By placing yourself in a speculative scenario, you can reimagine your design process from scratch.

Let’s explore how to apply the card to Empathise, Define, Create, and Prototype design process stages to tackle this out-of-this-world challenge.

Empathise: Understand the Inhabitants and their Environment

Designing for an unknown, speculative scenario demands diving into its unique context. Start wondering:

Who are the inhabitants? Are they human, alien, or something else?

Who are the inhabitants? Are they human, alien, or something else?

What are the environmental characteristics?

Is the planet rocky, icy, gaseous, covered in oceans? Is gravity stronger or weaker?

What challenges do these inhabitants face in their daily lives? How do they breathe, eat, or move?

For example, imagine a planet with an atmosphere dense with swirling, colourful gases and inhabitants who are bioluminescent creatures who navigate using light.

Define: Frame the Problem in Context

Now you’ve acquainted yourself with the speculative environment, it’s time to focus on the design challenge. Forget Earth-bound assumptions and frame the problem in terms of the fictional planet. For example:

Instead of asking, “How do I design a comfortable chair?” you might ask, “How do I design a seating solution for creatures who hover in midair?”

Instead of “How do I create a building for shelter?” try, “How do I create a structure that adapts to extreme temperature shifts and shelters beings who live underground?”

Create: Build a Story to Brainstorm Solutions

Create an imaginary backstory for your design. Consider the inhabitants’ culture, behaviour and aspirations. For example:

If the planet’s gravity is low, can you design floating structures tethered to the ground?

Imagine the inhabitants rely on light to communicate. Can your design integrate glowing pathways or colour-changing surfaces?

Brainstorm wildly different ideas—gravity-defying homes, wearable habitats, or ecosystems built into the planet’s natural features.

Challenge Norms by asking “What would be impossible on Earth but essential here?”

Prototype, option 1: Stay in the Imaginary Planet

Stay within the context of the imaginary planet, and create prototypes to test how your design could function in this fantastical environment. For example:

If your design is a floating shelter for a low-gravity planet, create a model that explores how materials and structures could adapt to buoyancy rather than weight.

If your concept is a network of bioluminescent pathways for nocturnal inhabitants, build a prototype that simulates how light flows and responds to movement or sound.

If your design features a modular architecture that grows organically from the planet’s native resources, construct a speculative diagram showing how these materials might self-assemble.

Prototype, option 2: Translate Your Design to Reality

Once you’ve developed your solution, you can playfully translate your initial speculative concept into practical solutions for real-world challenges. For example:

If your design is a floating shelter for low-gravity environments, how could this idea inspire lightweight, modular housing for disaster relief on Earth?

If you’ve imagined colour-coded pathways for communication, how might this concept inspire wayfinding systems in large architectural spaces, such as airports or hospitals? For instance, could colour-coded corridors guide users intuitively to their destinations, reducing reliance on signage and enhancing spatial clarity?

Prototypes don’t need to be perfect; better than that, prototypes should be as rough as possible so you don’t get attached to them. Use sketches, models, or simulations to bring your vision to life. Focus on capturing the essence of your speculative design and adapting it to the realities of your original challenge.

Why Design for Another Planet?

This exercise isn’t about creating fantastical designs but breaking free from assumptions and rediscovering creativity. As Card 014 explains,

So, what’s your next design challenge? Take it to another planet and see where your imagination takes you!

Reflection: How the Cross-Pollinator Narrows the Challenge

Broaden Inspiration Across Domains: The Cross-Pollinator draws ideas from various fields. For instance, studying how coral reefs grow and adapt could inspire designs for modular, self-assembling living units on a low-gravity planet. Similarly, the bioluminescence of deep-sea creatures might inform the development of communication systems for the inhabitants of your imaginary planet, who rely on light.

Apply Lessons from Earthly Challenges: Speculative design flourishes when freed from constraints and existing paradigms. The Cross-Pollinator asks, “What unexpected inspirations from other fields or challenges could spark new possibilities?”

Examine Parallels in User Behaviour: Even in speculative scenarios, the behaviours of imagined inhabitants can reflect those of users on Earth. The Cross-Pollinator encourages designers to consider how existing human challenges—such as navigating crowded spaces or conserving resources—might arise on another planet.

Translate Insights Back to Earth: The Cross-Pollinator connects speculative and practical design by turning imaginative concepts into real-world applications. A floating shelter designed for a low-gravity imaginary planet could inspire the creation of lightweight housing for disaster-stricken areas. Additionally, adaptive architecture intended to change planetary landscapes might inform the development of more resilient structures on Earth.